Who created the Roblox gaming platform?

A Canadian engineer involved in the creation of physics software with an educational focus and mechanical simulation since the 80s. Learn who created the Roblox gaming platform and understand the story of the mind behind the phenomenon of simple and customizable games within everyone's reach. The platform initially had an audience under the age of 13. Today, it reaches the age range of 17 to 24 years.

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Who created the Roblox gaming platform?
Who created the Roblox gaming platform? (Image: Disclosure/Roblox Corporation)

Technology as a function of education

In the late 1980s, David Baszucki, along with his brother Greg Baszucki, developed a simulation called Interactive Physics, designed as an educational supplement, allowing the creation of 2D physics experiments.



A few years later, in 1989, he founded the company Knowledge Revolution, also with his brother, focused on distributing the software created by the two. Originally released for Mac computers, the program has won several awards.

As a continuation of the project, the brothers' company released Working Model mechanical design software in the early 1990s.

Who created the Roblox gaming platform?
David Baszucki is the mind behind Roblox (Image: Roblox corp/Handout)

A new partner for Roblox

David's creations, which until now were together with his brother, took a new turn. After the company was purchased by MSC Software, he and his business partner Erik Cassel assumed a senior role in the organization. Now they had the freedom they needed for a fresh start: the creation of what would become Roblox.

Inspired by Children

Watching kids do different and fun things with their shows, David was inspired by Roblox. He started working on the idea in 2004, and in the year 2005 a version was made available for beta testing and was renamed as it would become known. That the app was originally called Dynablock during its first phase of testing is an interesting fact.



The success of the platform

With its focus going from educational to fun, Roblox has won the hearts of youth, including the youngest. The proposal has always been to encourage the community with the possibility of creating their own maps and even the games themselves. Even fertile ground for students and beginners who dream of creating their own games.

Roblox has more than 165 million monthly users on its platform, most of the players are under 13 years old. It is quite a common feature that young people are the most active users on online platforms due to their free time outside of school.


As the years passed, the scenario changed a bit. The 17-24 age range among Roblox users is growing, particularly with more updates and improvements to the authoring tools.


The gaming platform created by David still has a lot to grow, being already functional in its mobile version and available for Xbox One. There is no denying that, in fact, Roblox is a success.

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